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A Career in Cybercrime: Typical Entry Points, Crises, and Points of No Return
Viewing cybercrime as a "career" is to apply legal social frameworks to a fundamentally different, self-destructive system. It's not a path to growth, but a downward spiral with distinct stages, each increasing the risks and shortening the escape routes. "Success" here is measured not by promotion, but by the time until failure.Typical Entry Paths: The First Step Into a Trap
- The "Curious Techie" Path (Most Common):
- Profile: Young man (16-25 years old) with an interest in computers, hacker romance, often feeling socially unfulfilled.
- Trigger: Encountering carding forums, YouTube videos about "how to become a carder," or Telegram channels that demonstrate the "easiness" of earning money. Initial actions: searching for "free fullz", attempting to buy "ready-made software."
- The illusion: "I'm just trying it out, I'm not robbing anyone, it's just banks/corporations." The first $100-200 earned through a scam or minor fraud creates the illusion of genius and impunity.
- The Path of the "Debtor/Desperate":
- Profile: A person in financial trouble (debts, loans, gambling), who sees carding as a quick way to solve problems.
- Trigger: Actively searching for "quick money" online. Easily falls victim to scams by buying "courses" or "guaranteed schemes." Acts desperately and recklessly, quickly "burning through" available methods.
- The Insider/Employee Path:
- Profile: Employee of a bank, call center, logistics company, or IT department of a retailer.
- Trigger: Awareness of access to valuable data (customer databases, logins, the ability to approve transactions) and dissatisfaction with salary. Starting with petty theft or selling information "on the side". This is the most dangerous path in terms of damage and consequences.
Career stages and their crises
Stage 1: The Enthusiastic Newbie ("Lemming")- Activity: Consumes tons of information, tests outdated methods, buys scam software, loses his first money. Trying to find a "mentor" or "team."
- Crisis 1: Scam filter. 90% of people drop out, having lost some money and their belief in "easy money." They leave having gained valuable (albeit negative) experience.
- Crisis 2: The first small success. Receiving the first real amount of money ($500-$1000) becomes addictive. The belief "I made it, I'm special" develops.
Stage 2: Ordinary Operator ("Worker Bee")
- Activity: Found a relatively viable scheme (or bought access from a "guru"). Works according to a template: buys fullz, places orders, organizes primitive drops. Constantly spends income on infrastructure (proxies, anti-detections).
- Crisis 3: "Burnout and Paranoia." Constant stress from blocking, vendor scams, and the need to constantly learn. The first thoughts of "what if they're already watching me?" appear. Sleep deteriorates, irritability increases.
- Crisis 4: The Desire for Scale. Small profits are no longer sufficient. The desire to scale arises — more orders, more expensive products. This leads to fatal errors: breaches of OpSec, use of "hot" addresses, greed.
Stage 3: Coordinator/Specialist ("Chain Link")
- Activity: Has accumulated experience and a reputation, possibly specializing in one area (calling, searching for drops, cashing out). Begins working in a team, coordinating smaller contractors. Income grows, but so do the risks.
- Crisis 5: Trust and Betrayal. Teamwork means dependence on others. A betrayal by a partner, a leak to a competitor, or the arrest of a group member is a blow that can destroy everything. Paranoia reaches its peak.
- Crisis 6: Criminal Notoriety. His pseudonym becomes known on niche forums. This attracts the attention of not only potential partners but also competitors (raiders) and law enforcement agencies, who begin targeted information gathering.
Stage 4: Organizer/Entrepreneur ("Core")
- Activities: Doesn't conduct any operations himself. Organizes schemes: hires specialists, handles logistics and financial matters, and launders money. Has connections in the real criminal world.
- Crisis 7: Point of No Return. At this stage, the person has already committed numerous crimes, accumulated capital that cannot be legalized, and established connections that are mortally dangerous to sever.Breaking even and leaving is impossible.
- Financial trap: Lifestyle requires a constant influx of "dark" money.
- Criminal obligations: Debts to "shadow" partners who do not forgive infidelity.
- Legal inevitability: The volume of evidence against him (if collected) guarantees a multi-year sentence. The only option is to continue, increasing momentum and risks.
Points of No Return: Moments After Which There Is No Going Back
- First successful major fraud (a sum that would result in a real prison sentence). The psychological barrier has been overcome.
- Beginning to work in an organized group. You become an accomplice to all the group's crimes.
- The first "rip-off" or betrayal on your part. After that, you become an enemy to a certain circle of people, and the rules of "honest" scams no longer apply to you.
- Laundering part of the proceeds and using them to purchase property. This creates material evidence and links you to the criminal source of income.
- Involvement of others (recruitment, training). You become not just a perpetrator but a distributor of criminal activity.
How does a "career" end? Ending options (2026)
- Option A (Statistically most likely, >70%): Arrest and prison. After 1-5 years of "career." The sentence depends on the jurisdiction, the amount of damage, and the level of organization.
- Option B: Financial collapse and scam. Loss of all funds due to competitors' scams, scams by "partners," confiscation, or endless investments in dysfunctional infrastructure. Left with debts and a damaged reputation.
- Option B: Physical liquidation or violence. By competitors, the "clients" he cheated, or his own partners.
- Option D (Extremely rare): Voluntary withdrawal "into the shadows." The individual manages to preserve their capital, completely sever all ties, change their identity, and live in constant fear of exposure. Quality of life is close to zero due to paranoia.
- Option D: Co-optation by law enforcement. They become informants or undercover agents, which is also extremely dangerous.
Bottom line: A "career" in cybercrime is a pyramid scheme, where for every "successful" organizer, there are dozens of arrested "worker bees" and hundreds of duped newcomers. It's a path with a negative expected value, where the variable "freedom and mental health" rapidly depreciates. The only skill that develops along this path is paranoia, and the only "promotion" is the transition from the status of a small target to that of a valuable target for the investigation. This isn't a career, but a formula for calculating prison time, where the amount of damage is the numerator and the denominator is luck, which sooner or later runs out.