NEW CARDING CHAT IN TELEGRAM

Carding for in-game Currencies through iOS Store

Dylan Prewitt

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I have a side hustle where I card in-game currencies for cheap - only using iOS Devices.
- 3 Months Old Account
- At-Least one legitimate Purchase.
- Non-VBV Cards

I've noticed I do not need much while trying to do carding for these in-game currencies like Call of Duty Mobile. Like a lot of people here talk about Sock, Proxy and other things about making your device. Heck those devices aren't even mine, the client that's buying the in-game currency usually gets them (I tell them I'll give them some extra currency for this) and I am able to process multiple orders and around 3 CC's around 8 orders per device, I sell them at 45% off than what the game sells on the store. 1 Card worth around 30-40 USD makes me around a profile of 40-80 USD. Now this isn't my method I got to learn this from another person who used this method, who I used to buy from.

But I just have one question, why does this method work? is iOS Security really that bad?
 
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Man

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Carding method that works:
1. Create a simple application. The application functionality includes the purchase of a digital product - game currency, leveling up, donations, etc.
2. Upload the application to the App Store.
3. Buy digital products in the application from different CCs.
4. Receive payment from Apple.
 

Dylan Prewitt

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Carding method that works:
1. Create a simple application. The application functionality includes the purchase of a digital product - game currency, leveling up, donations, etc.
2. Upload the application to the App Store.
3. Buy digital products in the application from different CCs.
4. Receive payment from Apple.
It will not work, mostly they are refunded within - 4 Business days, Uploading an App on iOS Store cost $100 + Stringent App Check + a Proper functioning app + minimum 2 Weeks of payout + negative balance by Apple if they purchase was refunded. So nah! This is not a long term solutions. Just buy in game currency for clients and get the payment from the clients they use the in-game currency and that doesn't end up being deducted from the game account, since they already spent it and Mobile Games do not have very good refund policy on their store to give you a negative balance on your in-game account.
 
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